Parnast To Llorkh¶
Start: Parnast
End: Llorkh
Duration: 4 Days
Journal¶
Day 1¶
Towards the evening we spot a traveller on horseback, who turns out to be Trigdon Drafton.
We plug Trigdon Drafton for info. He tells us many people want to leave town but can’t. The road into town has been closed off. There are rumours of giants so town on lock-down.
Day 2¶
Einarr finds the path up the bandit camp. The Party investigates, leaving the survivors to carry on without them, but finds no trace of it being used.
Day 3¶
Day 4¶
We spot the spiked wooden blockades in the distance, across a gap in the old earthworks. There are 6 guards.
When we arrive at the blockade we explain the situation with the survivors. The guards let us in but are clear they don’t want us to stay. They say there’s not enough supplies, and ask the non-Llorkhians to keep moving through.